While those infected with KV who survive it develop primal behaviour upon succumbing to the virus and becoming a Darkseeker, they do retain enough of their higher intelligence to build and copy complex traps they have previously seen. Darkseekers' adrenal glands give them increased mobility. The increased metabolism also speeds up Darkseekers' heart rate, breathing speed and body temperature, and makes them constantly hyperventilate.
Other symptoms of KV include dilated pupils, enflamed gums, hair loss, albinism, and a primal state of madness. Another major symptom is a severe intolerance of UV radiation, causing sunlight and other sources of ultraviolet to burn Darkseekers. Because of this intolerance of UV, Darkseekers are forced into a nocturnal life cycle; lurking in dark, derelict buildings during the day, and only leaving at night. The intolerance of UV is also so extreme, direct exposure to sunlight for more than a matter of seconds can be fatal to a Darkseeker.
AbilitiesEditAs their adrenal glands are constantly open, Darkseekers possess adrenaline-enhanced speed and endurance. Darkseekers apparently also gain a heightned sense of smell, as Neville had to bleach the scent on his home's doorstep before sunset, and the female specimen was easily drawn by a sample of Neville's blood.
Darkseekers also retain enough of their higher levels of intelligence to set up elaborate traps they have previously seen, such as snare traps.